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PostPosted: Sat Mar 10, 2018 6:35 pm 
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Ripple Effect -
Enchantment - Aura | U
Enchant land you control
At the beginning of your upkeep, create a token that's a copy of enchanted land.
The Ascori time mages have learned how to convert tidal pools into vast oceans overnight.


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PostPosted: Mon Mar 12, 2018 11:09 am 
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Transform Soul
Instant (R)
Counter target creature spell. If it's countered this way, reveal a creature card you own from outside the game and put it into your hand.


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PostPosted: Mon Mar 12, 2018 11:14 am 
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Preferred Pronoun Set: he/him/his/his/himself
neru wrote:
Transform Soul
Instant (R)
Counter target creature spell. If it's countered this way, reveal a creature card you own from outside the game and put it into your hand.

BelangiaJo wrote:
Ripple Effect -
Enchantment - Aura | U
Enchant land you control
At the beginning of your upkeep, create a token that's a copy of enchanted land.
The Ascori time mages have learned how to convert tidal pools into vast oceans overnight.


How on Earth are those two cards fair ???

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PostPosted: Mon Mar 12, 2018 11:28 am 
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Countering a spell plus Living Wish for four mana is on the strong side, but it wouldn't get played at five mana, probably.

And yeah the one that makes a land token every turn is super OP.

Also both of those cards should be partly green. Maybe fully green for the uncommon.


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PostPosted: Tue Mar 13, 2018 12:16 pm 
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Arcane Master |
Creature - Human Wizard (M)
, , Discard an instant card: Choose one that hasn't been chosen—
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures target opponent controls.
• Draw two cards.
1/1


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PostPosted: Tue Mar 13, 2018 1:18 pm 
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Warlock's Abode - :b::b::b:
Enchantment - Aura (C)
Enchant land
Enchanted land has ":t:: Add :b::b::b:."


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PostPosted: Tue Mar 13, 2018 2:21 pm 
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Courage Fails
:3::b:
Sorcery (U)
Creatures you control gain menace and deathtouch until end of turn.
"Turn and run, or stand and fall. The choice is yours." - Witch of the Farwastes

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

The Coalition/Phyrexian War Game Rises Again


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PostPosted: Tue Mar 13, 2018 4:53 pm 
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The Rise of Clan Umezawa
Legendary Enchantment — Saga (R)
I — Choose a creature card you own from exile or outside the game, reveal it, and put it into your graveyard.
II — Put a creature card from your graveyard onto the battlefield. Put a +1/+1 counter on it and it becomes legendary.
III — Destroy target legendary creature or planeswalker an opponent controls.


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PostPosted: Tue Mar 13, 2018 5:52 pm 
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Witch of the Farwastes
:2::b::b::b:
Creature - Wizard
Flying, Deathtouch
At the beginning of your upkeep, sacrifice another creature. If you can't, target opponent reveals their hand. You may choose a nonland card from it and cast it without paying its mana cost.
"The weak shortly outlive their usefulness. I make sure to get what I can from them before that happens."
3/5

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

The Coalition/Phyrexian War Game Rises Again


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PostPosted: Tue Mar 13, 2018 6:05 pm 
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Arcane Ritual |
Instant (C)
As an additional cost to cast ~, exile an instant or sorcery card from your hand.
Add to your mana pool.


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PostPosted: Tue Mar 13, 2018 6:36 pm 
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Searing Hate
:1::r:
Instant (U)
Kicker - Tap an untapped creature you control
Searing Hate deals 3 damage to target creature. If it was kicked, it deals X+3 damage to that creature instead, where X is equal to the power of the creature tapped to pay this card's Kicker cost.
The strength of the blow came from magic, but the fury was all his own.

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

The Coalition/Phyrexian War Game Rises Again


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PostPosted: Tue Mar 13, 2018 8:05 pm 
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The Odyssey of Kamahl
Legendary Enchantment — Saga
I, II, III — Target creature you control fights another target creature.
IV — Exile a creature you control. If you do, reveal cards from the top of your library until you reveal a legendary creature card and put it onto the battlefield. Put the rest on the bottom of your library in random order.


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PostPosted: Thu Mar 15, 2018 6:30 pm 
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Sunprism Phoenix -
Creature - Phoenix | MR
Flying, haste
: Cast Sunprism Phoenix from the graveyard. Spend only mana produced by Gold or Treasure to activate this ability.
4/4


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PostPosted: Thu Mar 15, 2018 7:32 pm 
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Symbiotic Sight :g:
Sorcery (C)
Scry X, where X is the number of creatures you control, then draw a card.
The synchronicity of nature is without intent or force. Harmony is in its very form.


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PostPosted: Thu Mar 15, 2018 7:44 pm 
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Last Will - :g:
Sorcery (U)
Draw two cards if an attacking creature died this turn.


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PostPosted: Thu Mar 15, 2018 8:02 pm 
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Druid's Touch |
Enchantment - Aura (U)
Enchant creature
Enchanted creature has ": Add to your mana pool."
The urge to nurture is an inherent aspect of all life.

Ninja'd

Scarred Alpha |
Creature - Wolf (R)
~ can't attack unless defending player controls a creature with power greater than ~'s power.
~ can't block unless attacking player controls a creature with power greater than ~'s power.
4/4


Last edited by Echo_Robin on Fri Mar 16, 2018 5:06 am, edited 1 time in total.

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PostPosted: Thu Mar 15, 2018 8:56 pm 
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I got ninjad too but just changed the rarity. Why does Druids touch tap?


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PostPosted: Fri Mar 16, 2018 12:03 am 
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Location: somewhere btwn Achilles and the tortoise
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Sardania, Soul of the Seventh Sun
Legendary Creature — Elemental Avatar (M)
Creatures, enchantments, and lands you control are 8/8 enchantment land creatures with vigilance, reach, and ": Add ." in addition to their other types.
8/8

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PostPosted: Fri Mar 16, 2018 2:58 am 
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Biggerman - :r::g:
Creature - Human Hero (C)
Trample
At the beginning of combat, if ~'s power is 3 or greater, ~ gets +2/+0 until end of turn.
2/2


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PostPosted: Fri Mar 16, 2018 5:14 am 
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Flopfoot wrote:
I got ninjad too but just changed the rarity. Why does Druids touch tap?

Whoops, that wasn't supposed to be there.

Crushing Cruelty |
Sorcery (U)
~ deals 3 damage to target player. That player discards two cards.
Draw a card.


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