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 Post subject: Re: YMTC cmc game
PostPosted: Tue Mar 13, 2018 2:25 pm 
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Lantern of Wisdom
:1:
Artifact (R)
You may look at the top card of your library. (You may do this at any time)
Whenever you draw a card, untap Lantern of Wisdom.
:1:, :t:: Put the top card of your library on the bottom of your library.

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Mar 14, 2018 6:04 pm 
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Quicksilver Replicant |
Artifact Creature - Shapeshifter (R)
You may have ~ enter the battlefield as a copy of any noncreature artifact on the battlefield, except it's a Shapeshifter creature in addition to its other types and it's still 1/1.
1/1


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Mar 14, 2018 8:24 pm 
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Visionary Mox
Legendary Artifact (M)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2--> : Add and lose a life.
LEVEL 3-4--> : Add :gold:.
LEVEL 5+--> : Add :gold::gold::gold:.

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Mar 15, 2018 7:41 pm 
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Dudibus wrote:
Visionary Mox
Legendary Artifact (M)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2--> : Add and lose a life.
LEVEL 3-4--> : Add :gold:.
LEVEL 5+--> : Add :gold::gold::gold:.

I think you might have mistaken this for the rarity game.


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Mar 15, 2018 8:00 pm 
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Inflatable Island - :3:
Artifact
When ~ enters the battlefield, it becomes a basic Island.


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Mar 15, 2018 10:21 pm 
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Chime of Uldres
:4:
Artifact
:x:, :t:: Each player discards a card. Put X note counters on Chime of Uldres. Activate this ability only when you could cast a sorcery. (X can be 0)
:t:, remove 8 Note counters from Chime of Uldres: This turn, you may cast any number of instant and/or sorcery spells from your opponents' graveyards without paying their mana costs. When a spell cast this way would be put into a graveyard this turn, exile it instead.

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The Coalition/Phyrexian War Game Rises Again


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 Post subject: Re: YMTC cmc game
PostPosted: Fri Mar 16, 2018 12:00 am 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Herald of the Five Suns
Artifact Creature — Cleric (R)
Sunburst
You may spend rather than pay the cost for spells you control.
0/0

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 Post subject: Re: YMTC cmc game
PostPosted: Sat Mar 17, 2018 11:34 pm 
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Pools of Insight
Artifact (R)
Distribute (You may cast this for its distribute cost. If you do, each other player creates a token copy of it when it enters the battlefield.)
At the beginning of your end step, draw a card.
When knowledge is left unguarded, it becomes common knowledge.

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 Post subject: Re: YMTC cmc game
PostPosted: Sun Mar 18, 2018 3:39 am 
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Library Telescope -
Artifact | MR
Skip your draw step.
At the beginning of your upkeep, draw seven cards, then put cards from your hand on the top of your library in any order until you have seven cards in hand.


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 Post subject: Re: YMTC cmc game
PostPosted: Sun Mar 18, 2018 10:12 am 
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Adaptive Titan |
Artifact Creature - Construct (R)
~ enters the battlefield with eight +1/+1 counters on it.
Remove a +1/+1 counter from ~: ~ gains your choice first strike, vigilance, trample, or haste until end of turn.
: Put a +1/+1 counter on ~.
0/0


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 Post subject: Re: YMTC cmc game
PostPosted: Mon Mar 19, 2018 2:41 am 
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Thrumming Obelisk |
Artifact | Rare
Thrumming Obelisk enters the battlefield tapped.
All permanents are artifacts in addition to their other types.
: Destroy up to three target artifacts.
"Harmony is instrumental, a single pluck motivates accordance." - Sibel, Grand Vizier



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 Post subject: Re: YMTC cmc game
PostPosted: Wed Mar 21, 2018 1:36 pm 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Omegatron
Artifact Creature — Golem (R)
Indestructible
Omegatron's power and toughness are each equal to the square of the number of creatures you control.
*/*

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Mar 21, 2018 3:30 pm 
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Plow |
Sorcery | Uncommon

Search your library for a Plains card. If you control no lands, you may search your library for two additional Plains cards. Reveal those cards and put them into your hand. Then shuffle your library.


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 Post subject: Re: YMTC cmc game
PostPosted: Wed Mar 21, 2018 4:29 pm 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Ivory Knight
Artifact Creature — Knight Construct (U)
Lifelink
If you control exactly one creature and defending player controls exactly two creatures, Ivory Knight can't be blocked.
2/1

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Mar 21, 2018 6:07 pm 
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Gnarled Veteran
Creature ─ Human Soldier (C)
Vigilance
Stalemate ─ At the beginning of each opponent's end step, if your life total didn't change this turn, put a +1/+1 counter on Gnarled Veteran.
2/2

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 Post subject: Re: YMTC cmc game
PostPosted: Wed Mar 21, 2018 11:48 pm 
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Trained by Odric -
Enchantment - Aura | U
Enchant creature
Enchanted creature gets +1/+1 for each of its keyword abilities and has flying if another creature you control has flying. The same is true for deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Mar 22, 2018 7:02 am 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Damia, Courser of Gon
Legendary Creature — Angel Knight
Flying, first strike, lifelink, vigilance, valor (This creature can block any number of creatures.)
5/5

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Mar 22, 2018 7:58 am 
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How is it fair to staple a Blazing Archon effect onto the already powerful Baneslayer Angel?


Stonebreaker - :5::w:
Creature - Lammasu
Creatures your opponents control lose deathtouch and can't have or gain deathtouch. The same is true for haste, hexproof, menace, and trample.
5/6


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 Post subject: Re: YMTC cmc game
PostPosted: Thu Mar 22, 2018 8:07 am 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
I think there's a pretty big difference between Blazing Archon and being able to block their whole board with a 5/5.

Eternity's End
Sorcery (R)
Exile all nonland permanents.

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 Post subject: Re: YMTC cmc game
PostPosted: Thu Mar 22, 2018 12:45 pm 
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The Fate of Humanity
Sorcery (R)
Exile all nonland permanents but 1. That permanent gains indestructible.

One of my sets has Valor keyworded as Stalwart, but now I wish I had used Valor.

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