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PostPosted: Tue Jun 05, 2018 1:22 pm 
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Feel Out
Sorcery (C)
As an additional cost to cast Feel Out, discard a card.
Look at the top five cards on your library, put one into your hand and the rest in your graveyard.


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PostPosted: Wed Jun 06, 2018 7:16 pm 
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Obsession
:r:
Enchantment - Aura
Enchant Creature
When Obsession becomes attached to a creature its controller pairs it with another creature they control (Unpair any creatures before pairing them again)
Whenever a creature enchanted creature is paired with blocks or becomes block, enchanted creature fights each creature blocking or blocked by it.
Whenever a creature enchanted creature is paired with becomes the target of a spell or ability, you may change that target to enchanted creature. (Do not change any other targets.)

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

The Coalition/Phyrexian War Game Rises Again


Last edited by Tevish Szat on Thu Jun 07, 2018 2:57 pm, edited 1 time in total.

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PostPosted: Thu Jun 07, 2018 2:42 pm 
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Chandra's Herald
Creature - Human Wizard (R)
When Chandra's Herald enters the battlefield, search your library for a Chandra planeswalker card, reveal it and put it into your hand.
Planeswalkers you control gain : Deal 3 damage to target creature or player.
3/3

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SithasLore, White, Blue, Black, Red, Green, Multicolored, Artifacts, Lands
Sithas: Rising StormsLore, White, Blue, Black, Red, Green, Multi, Artifacts and Land
Join The Izzet League today!
Ephemeron


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PostPosted: Thu Jun 07, 2018 3:25 pm 
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Posts: 1902
Identity: Female
Vephaal, the Eternal Sun |
Legendary Creature - Phoenix (M)
Flying
Whenever ~ or another nontoken creature you control dies, exile that card with two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)
3/3


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PostPosted: Fri Jun 08, 2018 11:24 pm 
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Reclamation Envoy
Creature — Merfolk Druid
When Reclamation Envoy enters the battlefield, put a +1/+1 counter on another target creature. That creature gains trample and haste until end of turn.
"This sector has been selected for Simic renewal! We are excited to bring new life to your neighborhood. Now please grab any valuables before the rhino-crabs arrive to reclaim your building."
0/3


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PostPosted: Sat Jun 09, 2018 4:31 am 
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Location: Orange County, California
Sudden Bloom
Sorcery (U)
As an additional cost to cast Sudden Bloom, you may return up to two lands you control to their owner's hands. Sudden Bloom costs less to cast for each land returned this way.
You may play up to two additional lands this turn.

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Dies to Removal | Karados


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PostPosted: Mon Jun 11, 2018 9:37 am 
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Vigorous Growth |
Enchantment - Aura (R)
Enchant permanent
At the beginning of your upkeep, choose a counter on enchanted permanent. Put another counter of that type on enchanted permanent.


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PostPosted: Mon Jun 11, 2018 9:59 am 
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Uldara, Lifebeat of the World |
Legendary Creature - Elemental Avatar | {MR}
At the beginning of your upkeep, put a +1/+1 counter on Uldara.
Whenever another creature enters the battlefield under your control, for each +1/+1 counter on Uldara, put a +1/+1 counter on that creature.
Whenever a permanent you control is tapped for mana, add for each +1/+1 counter on Uldara.
[6/5]

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"If you refuse to use rock, you will never beat scissors." — Galef, Dakka Dakka Forums


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PostPosted: Mon Jun 11, 2018 2:53 pm 
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Erase Reality
:5::w::u:
Instant {C}
Exile target spell or permanent
"The Sorcerer-King waved his hand dismissively. In that moment, his foe did not just cease to exist, he had never really existed in the first place." - Glem the Lonebard, "History of Kholon"

(Rarity comparison: Scour from Existence)

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"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice."

The Coalition/Phyrexian War Game Rises Again


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PostPosted: Mon Jun 11, 2018 7:35 pm 
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Disapprove
Instant (U)
Target spell's controller chooses one:
  • Counter that spell unless its controller pays .
  • The next spell that player casts this game costs more to cast.


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