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PostPosted: Tue May 15, 2018 9:28 am 
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Ebon Prophet
Creature - Cleric Knight (M)
Whenever another creature dies put a +1/+1 counter on Ebon Prophet.
: Ebon Prophet deals 1 damage to each creature and player.
1/1

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PostPosted: Tue May 15, 2018 2:59 pm 
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Molten Hammer
Instant (C)
Molten Hammer deals 3 damage to target creature. If the target creature is an artifact, it deals double damage instead.
The only barriers for Koth are intangible.


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PostPosted: Thu May 17, 2018 6:33 am 
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Blazing Devotee
:1::r::r:
Creature - Cat Warrior {U}
As long as Blazing Devotee is damaged, it gets +4/+0
Those Cat Warriors who embrace Bogardan's flames burn far brighter -- and briefer -- than their kin.
2/3

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The Coalition/Phyrexian War Game Rises Again


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PostPosted: Thu May 17, 2018 2:08 pm 
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Arcane Storm |
Enchantment (R)
Whenever you cast a spell for the first time each turn, if it's an instant or sorcery, you may copy it and you may choose new targets for the copy.
Thunder is always followed by lightning.


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PostPosted: Fri May 18, 2018 11:52 am 
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Dying Sun
:1::r::r::r:
Enchantment {M}
When Dying Sun enters the battlefield, put a resistance counter on each other permanent and each player.
At the beginning of each player's upkeep that player removes a resistance counter from themselves or a permanent they control.
Whenever a resistance counter is removed from something, destroy it. (Destroyed players lose the game.)
A hazy crimson crescent, burning up all the time those beneath it have left.

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The Coalition/Phyrexian War Game Rises Again


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PostPosted: Fri May 18, 2018 12:10 pm 
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Flowering
Sorcery (C)
You may cast this spell whenever you could cast an instant spell by having each opponent gain 4 life.
Target creature gets +4/+4 until end of turn.


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PostPosted: Fri May 18, 2018 2:58 pm 
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Billowing Mist
:g:
Instant {U}
Kicker :2::g:
Prevent all damage creatures would deal this turn. If Billowing Mist was kicked, prevent all damage creatures you don't control would deal this turn instead.
A shift in the wind or a trick of the light can turn a missed engagement into an ambush.

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The Coalition/Phyrexian War Game Rises Again


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PostPosted: Mon May 21, 2018 10:06 am 
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Detritus Mumbler
Creature — Cat Fish Fungus (R)
Evolve
Whenever Detritus Mumbler evolves, exile a random card from your graveyard.
When Detritus Mumbler dies, exile it. When you do, put all cards exiled with it into your hand.
0/2


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PostPosted: Thu May 24, 2018 8:18 am 
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Unconstrained Growth
:1::g::g:
Enchantment - Aura {M}
Enchant Creature
When Unconstrained Growth becomes attached and at the beginning of each upkeep, put a +1/+1 counter on enchanted creature. Then, if there are at a number of +1/+1 counters on enchanted creature greater than or equal to its base power, you may attach Unconstrained Growth to a creature it hasn't enchanted this turn.
Life begets life.

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The Coalition/Phyrexian War Game Rises Again


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PostPosted: Thu May 24, 2018 9:11 am 
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Bounty
Instant (C)
Target creature gets +3/+3 until end of turn.
Gain 3 life.

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PostPosted: Thu May 24, 2018 12:50 pm 
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Space-Time Anomaly
:u::b:
Instant {U}
Target creature gets -2/-2 until end of turn. Draw a card.
Flashback :u::b:

(I can't take full credit for this one, I just thought it would be funny to see how people would react to a 'direct port'.)

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The Coalition/Phyrexian War Game Rises Again


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PostPosted: Thu May 24, 2018 12:58 pm 
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Herd Immunity
Instant (R)
Convoke, assist
Any number of target players gain hexproof until end of turn. They can't lose life this turn. Creatures they control gain hexproof and indestructible until end of turn.


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PostPosted: Thu May 24, 2018 1:06 pm 
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Paradox Daze
:1::u::b:
Enchantment - Aura
Enchant Opponent
You control Enchanted Player during their upkeep.
At the beginning of enchanted player's draw step, they untap all lands they control.
The Deja-Vu passes. The scars linger.

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The Coalition/Phyrexian War Game Rises Again


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PostPosted: Thu May 24, 2018 6:21 pm 
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Twist Through

Sorcery (C)
Switch target creature's power and toughness until end of turn. It can't be blocked this turn.

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PostPosted: Sat May 26, 2018 3:19 pm 
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Twisted Exchange |
Instant (U)
Switch target creature's power with another target creature's toughness until end of turn.
Nothing is ever really one for one.


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PostPosted: Sat May 26, 2018 3:36 pm 
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Twisted Plot -
Sorcery | R
Choose a creature target opponent controls. That player then chooses a creature you control. You gain control of one of the chosen creatures and your opponent gains control of the other one, then repeat this process until each creature has been chosen at least once.

The wording isn't perfect, but neither is life.


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PostPosted: Mon May 28, 2018 12:27 pm 
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Twisted World (M)

Instant
Randomly redistribute power and toughness of each creature.


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PostPosted: Mon May 28, 2018 12:58 pm 
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Riorvard wrote:
Twisted World (M)

Instant
Randomly redistribute power and toughness of each creature.


This
Is
Just
So
AAAAAAAAWESOOOME !!!!!!!!!!

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nice quotes from this forum


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PostPosted: Mon May 28, 2018 1:47 pm 
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Archaeologist's Shovel -
Artifact - Equipment | C
Equipped creature gets +2/+1.
Whenever you cast a historic spell, if Archaelogist's Shovel is equipped, you may attach it to another creature you control.
Equip


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PostPosted: Mon May 28, 2018 2:16 pm 
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Moon-Eye Golem-
Artifact Creature-Golem (U)
When Moon-Eye Golem dies, draw a card and reveal it. If it's an artifact, return Moon-Eye Golem from your graveyard to your hand.
The Soratami blessed it with visions of the future, but with Oboro fallen, it is trapped forever staring at its own end.
2/2

:duel:

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