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PostPosted: Fri Apr 28, 2017 7:25 pm 
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Had the same issue with long delays and eventually not being able to do anything. Luckily I had already declared attackers for lethal and confirmed. It just got stuck though, my timer ticking down. It didn't end even after the timer had ticked down, but I stayed around and eventually I won, not sure if it was due to it actually finishing up in the background even if it didn't show it it, or if it was due to opponent getting tired and leaving, though I would assume that opponent leaving wouldn't have helped, since I wouldn't get the dialog.


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PostPosted: Fri Apr 28, 2017 7:39 pm 
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Yeah I stuck around for 10-15 minutes surfing NGA and saw my opponent had left but it still didn't unfreeze so I force quit and played Battle Ages

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PostPosted: Sat Apr 29, 2017 5:46 pm 
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Hey,

Has anyone had issues with censor? Just had a game with it in hand, and an aether hub (1 energy) and another land to pay for it and I couldn't cast it, I could only cycle it. I was attempting to use it to counter a counter for my other spell.


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PostPosted: Sat Apr 29, 2017 5:50 pm 
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Opponent casts T3 Murder, I have 3 untapped Blue sources and cannot cast Censor, only cycle it. WTF?

EDIT: For clarity, when zoomed in only the "cycle" option was available to activate (arrow next to it and everything). I miss right click for being able to clear up nonsense like this and Wandering Fumarole :(

EDIT 2: Yes StepUp, it may have something to do with cycling. Cast Out has been having issues reported on the sub reddit too.

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PostPosted: Sat Apr 29, 2017 5:58 pm 
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Grip of the Roil bugs vs Glyph Keeper. It taps the poor Sphinx but leaves the "shield" graphic up as the first targeted ability/spell of that turn.

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PostPosted: Sat Apr 29, 2017 6:23 pm 
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Ok thanks. I read that for censor you need to pause the timer when you first cast it, initially I think I tried to cast it straight from the hand without pausing. The next time I played it I paused the timer and it offered both options so I'll repeat that now.


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PostPosted: Sat Apr 29, 2017 11:56 pm 
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I think there is something wrong with Kefnet's Monument. I cast a creature and can tap an opponent's Bloodrage Brawler, but the brawler untaps as normal on the guy's next untap phase.

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PostPosted: Sat Apr 29, 2017 11:57 pm 
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Sadly didn't work for me, I always pause for counters anyway and (unfortunately for my opponent) I spent the whole timer trying to get it to work.

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PostPosted: Sun Apr 30, 2017 3:03 am 
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Same thing happened to me bounce, opponent tapped out to play commit, i had 2 mana up and paused the game to cast my censor, wouldnt let me cast so i unpause then pause again but still won't let me cast, only cycle it.

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PostPosted: Sun Apr 30, 2017 3:40 am 
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Yeah, I'm getting sick of the amount of little interactions between some really key cards. I couldn't give a damn if there's a bug preventing a card like Aligned Hedron Network see more than 0% play anyway, but when you bug out popular stuff like the cycle cards, Glyph Keeper and potentially a bug with the gods (just had Kefnet die to a Fatal Push) then there'll be some serious issues with any competitive format. I suspect we haven't even scratched the surface for all the interactions yet.

EDIT: Hold up, someone else test this for me as well, but are the cards Censor is having trouble targeting all instant speed? I've used it on Tutelage, PWs and creatures, so that's what is linking all the buggy targets atm (Murder, Commit, Confirm Suspicions and Blessed Alliance)

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PostPosted: Mon May 01, 2017 3:42 am 
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Doomed Dissenter enchanted with a Cartouche of Strength dies to a Languish and doesn't create a token. Only other thing in play was a Decimator Beetle.



Dissenter died in a previous game w/o creating a token but i dont have the details.
edit: given the deck i'm playing it in, it was probably -1/-1 counters.


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PostPosted: Mon May 01, 2017 7:50 am 
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Lots of random bugs with a whole bunch of cards this time it seems. I guess the one guy who checks bugs fell asleep on job.

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PostPosted: Mon May 01, 2017 2:11 pm 
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Well I think soup complaining about the jizz stains on his tablet is the highlight of this thread

What happens between me and my iPad is consensual, and that's all you need to know.

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PostPosted: Wed May 03, 2017 3:50 am 
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Why are players able to still hold up the time with no penalty? I had a player never play one card and only selected his starting hand before just before holding up time for the rest of the match. Even on my turn he would hold the time up. I'm assuming his last few wins was off players just leaving the match for a free win. I recorded and took a screen shot. It was annoying but I didn't want to give this player a win. Also apparently if a players holds up time on the other players turn long enough the entire turn is passed. (I only had this happen once though).


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PostPosted: Mon May 08, 2017 5:51 pm 
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I don't know why but Vampiric Rites was exiling all of my zombies instead of killing them. Totally nerfed my recursion deck, what the hell

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PostPosted: Mon May 08, 2017 5:52 pm 
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Did they have a Kalitas out?

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PostPosted: Mon May 08, 2017 7:17 pm 
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....yes.


*sigh*

sometimes I just don't know how I function in society at all.

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PostPosted: Mon May 08, 2017 7:20 pm 
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I can just imagine your opponent watching in confusion as you gave him an army of zombies

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PostPosted: Tue May 09, 2017 2:56 pm 
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Several times Yahenni's Expertise has been played by my opponent I have not allow been allowed an instant speed response. The -3/-3 immediately show on the stats of creatures then it pauses to allow the opponent to select a spell to play for free, then resolves. At no point can I tap pause. It has ruined several matches for me. Anyone else experience this bug?


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PostPosted: Tue May 09, 2017 3:13 pm 
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I've just experienced the problem with Censor. Tried pausing and unpausing but it kept only giving the option to cycle. Had to activate an alchemist and respond to that to counter the spell. What a bummer...
Hieroglyphic Illumination also refused to work at one point too, doing something similar.

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