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 Post subject: Community Sets: A Primer
PostPosted: Tue May 27, 2014 1:25 am 
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Welcome to the Community Sets subforum!

Why Are We Here?


Cards do not exist in a vacuum. When cards are made at Wizards of the Coast, they are printed in Sets of about 249 (large) or 145 (small) at a time. Three or four Sets are then put together to make a Block, consisting of anywhere from 500 to 600 cards, depending on how big or small the Sets are. Then, two Blocks are put together with a Core Set to produce a Standard Environment—an amount of cards equal to about 1443 cards, which was the number of cards in the official Standard Environment at the time of this post's writing. Another way cards can be organized together is in Cubes of anywhere from 360 to 720 or more cards, which have less unity between cards than Sets and Blocks do, but are still meant to be drafted together as a unit.

This is the subforum for projects that put multiple cards together to create something beyond the sum of their parts. While many of the cards you'll see in the main forum are simply ICDs, often with no rarity, the cards you post in here will be part of a greater whole. Whether the project in question is built by the community together or by you alone, this is the place for discussion of how that project is coming along.

The Directory


Communally Built Sets


Starstill (run by ParadOxymoron)
Description and Thread List


Chocolate (run by TPzombieW)
Description and Thread List


The Astral Compass: An Adventurer's Quest (run by Ogre)
Description and Thread List


M: EM (run by Yxoque)
Description and Thread List


BCP X (run by Rush_Clasic, then by Cato)
Description and Thread List


Individually Built Sets


Taramir (by TevishSzat)
Description and Thread List


Solphos / Fool's Gold (by chinkeeyong)
Description and Thread List


Warfare (by Steinhauser)
Description and Thread List


Into the Void (by altimis)
Description and Thread List


Kings of Kandor (by Yarium)
Description and Thread List


The Ultimate Smackdown (by Flopfoot)
Description and Thread List


Pokémon: The Gathering (by Eldritchguy)
Description and Thread List


Esoran (by djAMPnz)
Description and Thread List


The Oliviad (by ParadOxymoron)
Description and Thread List


Karado's Calling (by Rush_Clasic)
Description and Thread List


Join the Fun!


If you'd like to get a project started, post a thread for it in this subforum and send me a PM with a link to the thread, with details for the project if you wish, and I'll add it to the directory!


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PostPosted: Wed Jun 27, 2018 4:22 am 
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Posts: 394
Location: South Africa
Hi All

If anyone needs help with renders for their cards, please let me know.

K_FM

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Current Projects:


You Design, and Ill Render it!!!
Spoiler


Left Hook Tavern (Everything Roguee)
Just me making cards related to Rogues, all comments are welcome.....
Spoiler


Artistic Disclaimer
Please note that none of this art is created by me. It is taken from the internet just to add an image to the cards.


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PostPosted: Mon Jul 09, 2018 9:59 pm 
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We should probably add this to the list. It wouldn't be a bad thing to pick up again actually.
viewtopic.php?f=17&t=10489

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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