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PostPosted: Tue Feb 27, 2018 11:11 pm 
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#yetIcannotlookaway

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There's a limited amount of fun to be had in a single game, and this deck will ensure no one has any of it.


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PostPosted: Wed Feb 28, 2018 1:17 am 
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Round 5:

TFM vs R29 4C Walkers (no :r:):
I have an iffy hand of Forest, Crag, Mountain, Pilgrimage, Devour, Smasher, and Omnath, but I keep it. Opp is first but just drops land on the first 2 turns (showing all 4 colors in just 2 land drops). I top Impulse and another Forest. Opp plays flip Nissa. I Impulse it and top another Devour. I play Pilgrimage. Opp plays Liliana Last Hope. I top Desert like a boss and Smash Lili. She gets her revenge with an oath on his turn. I top Tracker play it, and drop a land. Opp casts Gift on a land and passes. I crack my clue eot and hit Rhonas. Noice. Then I top Hammer. I drop a land, swing, drop Rhonas and land and pass, leaving up 2 to crack the clue. Opp plays Convergence. I crack clue and see Advocate. I top Impulse, Equip Hammer on Tracker and swing, bouncing my Desert. He chumps Tracker but Rhonas makes him trample. I play the Desert again and pass. Opp passes. Clue gives me land. I Devour his Wurm token and swing for lethal.

Cucho vs R40 Devoid:
I keep a hand with 4 land, Tracker, Ob Nix, and Convergence on the play. Opp drops Gargoyle T1. T2 is just land drops and I top Expertise. T3 I top Big Nissa and decide to wait a turn to play Tracker to make sure I get a clue off it (or play it off Expertise is I end up needing to cast it). Opp plays Caravan. T4 I top Languish and play Tracker and get the clue. Opp plays Smasher and smashes me for 5. T5 I top Convergence #2 and crack clue hitting land. Thank goodness! Now I can trade Tracker for Smasher. I play it and pass. Opp pisses on my parade with a Titan showing His Moggyness. I get Smashed to 10, cracking clue at eot for Pilgrimage. I top Vegetation and drop Ob Nix and kill the Smasher. Opp plays Assembler and uses it to crew Caravan. Pretty sure I’m a goner at this point. Lets see if he has the sense to ignore Ob Nix and take me to 5. Nope! He takes out Nix! Hmmm... Top a land and I’m still in bad shape. Option 1 is to play Vegetation and Convergence next turn. But he’ll take me to 1 this turn and roll over me with 2 attackers after playing Convergence. Option 2 is Languish but his Assembler fetched a replacement which will just crew Caravan and fetch the third one. So I play option X and drop Nissa and use her to animate a land to trade with Caravan. Opp doesn’t want to lose a crucial mana source in his quest to Mog me so he flips his Gargoyle and pecks Nissa. K. I top land and play Languish and Pilgrimage. Opp plays Endbringer and uses an Oran Reif to plus it up. I top Retreat and play Convergence. Opp plays Assembler and pluses it. Then he chips Nissa with Endbringer. I top Sage and spend Nissa’s last 3 loyalty to get Nix back, cast him and take out Endbringer and Sage the Caravan (he was at 9 mana). Opp plays Assembler and uses both Orans to make it a formidable 6/6. I top Languish and play Convergence 2. Opp plays TKS and takes my Languish. I top Grasp and attack with Sage. Maybe I’ll get lucky and he’ll block with the 5/5. He does! How did this guy ever make it to R40? I Expertise to take out the 5/5 and freecast Grasp hitting the TKS drawing me a Tutor. At this point the tide has turned and he quits. I play it out and manage to fanagle the damage perfectly to take him to 2 (with Retrest out) and tutor a Desert to do the last point.

bzzt vs R38 Sultai Artistuff:
On the draw and I mull 4 Islands, Vortex, Tradewinds, and Devour into Highland Lake, Desert, Shock, Key, Unsub, Kozi’s, and Orrery. I actually have a lovely start, too, hitting lands when I need them and getting Key and Orrery down on curve. But my opp is dropping etb value cards like Pilgrim’s Eye and Visionary, which aren’t a huge problem bc of Kozi’s but will make my bounce spells a double edged sword later on. And then he drops the real problem card. Smasher. I try to chump it with Fumarole so I can Shock it (3 for 1 is fine if I got a good draw engine) but he has a Vial and uses it so I bounce it (after taking one hit from it the turn he played it. He plays Rec Sage and Tezz and nukes my Key. I Kozi’s and blow Shock to zap Tezz down, voiding my hand. I top 2 Devours and 2 land and use one Devour to finish Tezz off. He drops Smasher and then plays Altered Ego x=2 and nails me for 12, taking me to 1. I top land, Devour the 5/5 Smasher and play land. All he has to do is swing with the 7/7 cuz my hand is empty but he Pulses back his Smasher and plays it again just to rub it in. Dickhead.

Nomad vs R33 Salad:
On the play, I keep a 5 lander with Gideot and Scatter and flood early. Fortunately my opp is just dropping weak stuff like Narham Renegade, Longtusk, and Rec Sage and Gideot is able to hold out long enough for me to find Jace and bounce his Sage. He takes advantage of my tapping out to drop Crocodile and kills Gideot with it. Wrong choice as Jace draws me an Arrogance. He builds back up with Rec Sage and Advocate while I find Wall and animate an Island with it. I’ve got another Arrogance AND an Outburst in hand, too. But I make a major misplay and miss brainfart when he uses Nature’s Way to kill my Island and I watch it resolve instead of Scattering it. This lets him kill Jace, too. Ugh. I top Initiate and pass, daring him to overcommit. He obliges with another Cub and making a zombie token with that stupid Cradle land. Arrogance leaves him with a token vs my wall and Initiate and breaks his spirit as he concedes immediately.

So after 5 rounds, Nomad’s build maintains its dominance going 4-1 while Cucho and I each save a little face with some sound wins ending up 2-3. bzzt has a rough time and falls into last place at 1-4. BUT... butt? BUTT!! Oh, sorry. *ahem* Seem to have caught a case of the juveniles. Anyway, I have other criteria beyond just scoring the builds’ effectiveness. So here we go:

bzzt's Sunscorched Vortex


Nomad's One if by Sand...


Cucho's Landslide


YrsTruly's Enter Sandman


So now I just gots to tally em up. I'll post the final results shortly.

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PostPosted: Wed Feb 28, 2018 1:30 am 
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And our final FINAL results are finally in!

Cucho's Landslide: 3.5
Cucho: 2
Barney: 0
bzzt: 0
Nomad: 1.5
TFM: 0

CardboardNomad's One of by Sand, Two if by Sea: 13
Cucho: 3
Barney: 2
bzzt: 2
Nomad: 3
TFM: 3

bzzt's Sunscorched Vortex: 4
Cucho: 1
Barney: 1
bzzt: 1
Nomad: 0
TFM: 1

TFM's Enter Sandman: 9.5
Cucho: 0
Barney: 3
bzzt: 3
Nomad: 1.5
TFM: 2

Nomad is the wiener! Congrats, Nomad! Now you must choose the card or theme for the next round. Or else.

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PostPosted: Wed Feb 28, 2018 6:50 am 
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Gz Nomad!


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PostPosted: Wed Feb 28, 2018 2:29 pm 
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Sweet! Thanks all.

Card for next round is Unbridled Growth. Will you be sitting on a Delirious Empty Throne with 5 Revolting Colors? Yes!


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PostPosted: Wed Feb 28, 2018 4:23 pm 
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Congratz Nomad!
I almost break Soup´s record!!!! jeeez!

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PostPosted: Wed Feb 28, 2018 5:34 pm 
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ooooo, interesting one

I swear I've learnt my lesson and I'll submit something that wins in fewer than 20 turns :D


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PostPosted: Wed Feb 28, 2018 6:01 pm 
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I’d settle for anything that wins Bzzzt


Congrats Nomad :)

Good card choice, I won’t submit an entry but I’d love to judge that round. Stupid land that requires babysitting when tapping :(

...oh wait, that’s gift of paradise im thinking of. I like Unbridled Growth! Very popular in Revolt decks ive noticed

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There's a limited amount of fun to be had in a single game, and this deck will ensure no one has any of it.


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PostPosted: Wed Feb 28, 2018 7:24 pm 
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Indeed, a truly REVOLTing choice. It doesn’t exactly feel like a build around card, but it begs to be used in conjunction with such. GW Sram/Call for Unity/Aid from the Cowl/Sigil of the Empty Throne bs deck, here I come!

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PostPosted: Wed Feb 28, 2018 7:29 pm 
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Hey if you really want to breake it you must return it to your hand so you can play it multiple times.... right?

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PostPosted: Wed Feb 28, 2018 7:59 pm 
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Identity: Walker of Planes
Preferred Pronoun Set: Anything but Dave-O
Too bad we didn't get Starfield of Nyx.


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PostPosted: Wed Feb 28, 2018 8:15 pm 
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That card would be sick if it put negative counters all over your own creatures too

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There's a limited amount of fun to be had in a single game, and this deck will ensure no one has any of it.


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PostPosted: Wed Feb 28, 2018 9:04 pm 
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Just add Consuming Fervor (also missing, though) and Starfield of Nyx will happily help you distribute counters over time.


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PostPosted: Thu Mar 01, 2018 1:08 am 
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Hey if you really want to breake it you must return it to your hand so you can play it multiple times.... right?


Good point! *adds Renegade Rallier* Genius!!! :V

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PostPosted: Thu Mar 01, 2018 6:59 am 
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but now you gotta replay the rallier!

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PostPosted: Thu Mar 01, 2018 8:13 am 
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Chain immigration!

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DCG-MTG wrote:
There's a limited amount of fun to be had in a single game, and this deck will ensure no one has any of it.


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PostPosted: Thu Mar 01, 2018 6:00 pm 
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but now you gotta replay the rallier!


Any excuse to run Displacer is alright with me! Hmm... but then I’ll need a colorless mana source. Better break out those handy dandy Deserts!

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PostPosted: Wed Apr 11, 2018 8:19 pm 
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Flaky, I’m sorry to say Enter Sandman has come to an end. Started with a great 12-0 run but then lost 3 in 4 games right after. Sleephumpers Esper Control and then RDW rank 1 and finally mono black rank 39

Was great to play tho

Xo

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There's a limited amount of fun to be had in a single game, and this deck will ensure no one has any of it.


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