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PostPosted: Sat May 12, 2018 4:55 pm 
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Saw various attempts at this floating around the interwebs, but here's my take on this cute little combo deck.

Creatures:
4 x Famished Paladin
4 x Forerunner of the Legion

Spells:
4 x Sorcerer's Wand
4 x Board the Weatherlight
4 x Prepare // Fight
4 x Seal Away
4 x Squire's Devotion
4 x Cast Out
4 x On Serra's Wings
4 x Settle the Wreckage

Land:
12 x Plains
4 x Scattered Groves
4 x Sunpetal Grove

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Sun May 13, 2018 11:39 am 
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Ping for one. Gain one. Untap. Ping...

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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PostPosted: Mon May 14, 2018 3:44 pm 
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This looks fun. You've got a decent amount of redundancy, too.

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PostPosted: Mon May 14, 2018 4:07 pm 
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Yeah, I just wish there was just a good way to protect my equipment. Also, I'm going to need a cheap lifelink combat trick in either the Core Set or what comes after, as well as a Cast Out replacement (that is hopefully a creature) so that I can keep having fun after rotation.

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Tue May 15, 2018 8:58 am 
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Awesome deck, actually.

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PostPosted: Tue May 15, 2018 1:54 pm 
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AzureShade wrote:
Yeah, I just wish there was just a good way to protect my equipment. Also, I'm going to need a cheap lifelink combat trick in either the Core Set or what comes after, as well as a Cast Out replacement (that is hopefully a creature) so that I can keep having fun after rotation.
Bishop of Binding?


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PostPosted: Tue May 15, 2018 1:57 pm 
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Maybe. I sorta want the cheaper Stasis Snare.

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magicpablo666 wrote:
You fell victim to one of the classic blunders - The most famous of which is "never get involved in an thread with GM_Champion" - but only slightly less well-known is this: "Never go in against AzureShade when card design is on the line!"


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PostPosted: Thu May 17, 2018 12:16 am 
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12 lifelink sources with 4 that van be found by 4 searchers.
4 combo creatures with 4 related tutors.
4 combo equipment with 4 related searchers.
The rest is removal. That's pretty dang redundant.
It just lacks ways to protect your combo pieces from anything that's not a creature.

On Serra's Wings might be the easiest cut, but at least Board THe Weatherlight finds it.

As for additions
Bishop of Rebirth is no Sun Titan, but... yeah, no.
Teshar, Ancestor's Apostle won't trigger easily.
Danitha Capashen, Paragon could make it come together faster if it weren't for the fact that she'd be replacing a combo piece.
Restoration Specialist seems good in the sideboard.
Heroic Intervention seems like a winner. It can protect the entire combo simulateously!
Sheltering Light has two useful effects. Probably only sideboard worthy though.
If only you were black Rush of Vitality could be part of the combo. Might even be worth swapping from green to black for it.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Thu Jun 14, 2018 7:16 pm 
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I feel like you want some more guys for those times when the combo doesn't come together or your opponent has good answers for it, so that you can just be on the beatdown with guys with stuff on them plan.

I'd do something along the lines of this, personally:

-4 Prepare to fight
-4 Settle the wreckage (Probably sideboard instead?)

+3 Sram, Senior Edificer
+4 Knight of Grace
+1 Shalai, Voice of Plenty

This also gives you more hits for Board the Weatherlight, for when you can't find a wand or serra's wings.

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